Augmented reality mobile app-based multimedia learning of Pencak Silat to enhance the junior high school students’ learning outcomes


Setya Rahayu, - (2022) Augmented reality mobile app-based multimedia learning of Pencak Silat to enhance the junior high school students’ learning outcomes. Working Paper. Universitas Negeri Semarang.

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Abstract

The present study aims to produce Augmented Reality Mobile App-based multimedia of Pencak silat learning for junior high school students. APPED Research and Development model was applied by following several stages, including Analysis and Initial Research, Design, Production, Evaluation, and Dissemination. The data were collected using questionnaires and tests. The product was evaluated in three stages, namely one-to-one, small group, and field (effectivity test) evaluation. Three material experts were involved in rating the product validation with a mean of 4.77 (very good). Meanwhile, the mean score from three Media Experts was 4.80 (very good). The mean score of product evaluation for one-to-one evaluation was 4.62 (very good), the small group at 4.80 (very good), and the field at 4.56 (very good). A significant improvement was detected in the mean score of the learning outcomes from pretest to post-test (p=0.000<0.05). Therefore, it can be concluded that Augmented Reality Mobile App-based multimedia of Pencak silat learning was effective to improve JHS students’ achievement and was able to be used in the Pencak silat learning for JHS students.

Item Type: Monograph (Working Paper)
Subjects: O Sport > Ilmu Keolahragaan
Fakultas: Fakultas Ilmu Keolahragaan > Ilmu Keolahragaan, S1
Depositing User: S.Hum Maria Ayu
Date Deposited: 09 Dec 2022 04:34
Last Modified: 09 Dec 2022 04:34
URI: http://lib.unnes.ac.id/id/eprint/54024

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