THE EFFECTIVENESS OF KOMUNIKATA GAME IN TOTAL PHYSICAL RESPONSE METHOD TO IMPROVE STUDENTS’ VOCABULARY MASTERY


Arianawati , 2201415013 (2019) THE EFFECTIVENESS OF KOMUNIKATA GAME IN TOTAL PHYSICAL RESPONSE METHOD TO IMPROVE STUDENTS’ VOCABULARY MASTERY. Under Graduates thesis, UNNES.

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Abstract

Vocabulary is one of important aspects in speaking English which is used as a means to communicate with people from different countries. Teaching vocabulary is getting crucial, especially in junior high school. As English teachers cannot provide an appropriate teaching media, the students are getting bored easily. The aims of this study are to find out the effectiveness of using Komunikata game in Total Physical Response (TPR) method as a media to improve students’ vocabulary mastery, and to show the significant improvement in students’ achievement who are taught using Komunikata game, comparing with students taught using the conventional method. This study is a quantitative research using a quasi-experimental method. The subjects of the study were the seventh grades students of SMP Negeri 1 Welahan, Jepara. There were two groups that were given different treatments, VII D as the experimental group who were taught using Komunikata game, and VII E as the control group who were taught using the conventional method. Both groups were given pre-test, treatment, and post- test. To find out the significant difference of the students’ achievement, the writer used t-test analysis. The result shows that there is a significant difference between the experimental and the control group achievement. The means of pre-test of the control class was 58 and the experimental class was 40.27. While, the means of post-test of the control class was 73.47 and the experimental class was 86.13. The independent sample t-test analysis of post-test from both classes showed that the value of significance (2-tailed) was 0.000, which means that Sig. (2-tailed) is lower than 0.05. It means Ho is refused and Ha is accepted. Ha means that there was a significant difference between the students taught using Komunikata game and students taught using conventional method. The experimental class got a higher achievement than the control class. It can be concluded that using Komunikata game in Total Physical Response method is more effective than the conventional method to improve students’ vocabulary mastery.

Item Type: Thesis (Under Graduates)
Uncontrolled Keywords: Total Physical Response (TPR), Komunikata game, Vocabulary Mastery
Subjects: P Language and Literature > PE English
Fakultas: Fakultas Bahasa dan Seni > Pendidikan Bahasa Inggris (S1)
Depositing User: budi Budi santoso perpustakaan
Date Deposited: 02 Jan 2020 18:06
Last Modified: 02 Jan 2020 18:06
URI: http://lib.unnes.ac.id/id/eprint/34242

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