THE USE OF GUESSING GAMES TO IMPROVE STUDENTS’ SPEAKING SKILL (An Experimental Study of Seventh-Grade Students of SMP Negeri 7 Semarang in Academic Year of 2017/2018)


Firda Rizki Nurfilasari , 2201414108 (2019) THE USE OF GUESSING GAMES TO IMPROVE STUDENTS’ SPEAKING SKILL (An Experimental Study of Seventh-Grade Students of SMP Negeri 7 Semarang in Academic Year of 2017/2018). Under Graduates thesis, UNNES.

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Abstract

This study aims to find out whether guessing games is an effective technique to improve students’ speaking skill or not, and to find out whether there is a significance difference between the achievement of the students who are taught by using guessing games and those who are taught by using a conventional method or not. This study was using quantitative approach. The population of the study was the seventh grade students of SMP Negeri 7 Semarang in the academic year of 2017/2018. The number of population was 224 students. VII D as the experimental group, and VII A as the control group. Based on the result, the pre-test’s score from the experimental group was 61.4, and the score of the control group was 61.6. In the treatment, the students in the experimental group was taught by using guessing games and the students was given list of question that they can use in the game. After that the students practice it in front of the class. The control group was taught by giving them list of the vocabulary that they can use, and asking them to make a short conversation and practice it in front of the class. The post-test’s score from the experimental group was 73.4, and the score of the control group was 71. After doing the research, there were differences of the score between the students who were taught by using guessing games, and the students who were taught by using a conventional method. Finally, from the result of the score we can concluded that guessing games is effective to improve students’ speaking skill. The students became more active to speak, they can enrich their vocabulary, excited during the learning process, and they were interested in the game itself.

Item Type: Thesis (Under Graduates)
Uncontrolled Keywords: Guessing Games, Speaking Skill, Seventh Grade of Junior High School, Experimental Study
Subjects: P Language and Literature > PI Oriental languages and literatures > PI1 Indonesia > Pendidikan Bahasa dan Sastra
P Language and Literature > PE English
Fakultas: Fakultas Bahasa dan Seni > Pendidikan Bahasa Inggris (S1)
Depositing User: mahargjo hapsoro adi
Date Deposited: 02 Jan 2020 13:26
Last Modified: 02 Jan 2020 13:26
URI: http://lib.unnes.ac.id/id/eprint/34231

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