EFFECTIVENESS OF JEOPARDY GAME TO ENLARGE STUDENTS’ VOCABULARY MASTERY IN READING COMPREHENSION OF DESCRIPTIVE TEXT(Quasi-experimental Study at Eighth Grade Students of SMP N 5 Magelangin Academic Year 2016/2017)


CHARINA MAULIN HERMA PITALOKA , 2201413072 (2017) EFFECTIVENESS OF JEOPARDY GAME TO ENLARGE STUDENTS’ VOCABULARY MASTERY IN READING COMPREHENSION OF DESCRIPTIVE TEXT(Quasi-experimental Study at Eighth Grade Students of SMP N 5 Magelangin Academic Year 2016/2017). Under Graduates thesis, Universitas Negeri Semarang.

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Abstract

Vocabulary is one of the components which plays an important role in learning English and also has significant role in the process of communication. Many kinds of methods are available for teaching vocabulary, such as game. This research is about the effectiveness of Jeopardy game to enlarge students’ vocabulary mastery in comprehending written descriptive text at the eighth grade students of SMP N 5 Magelang. The objectives of this research are: 1) to describe the effectiveness of Jeopardy Game for teaching vocabulary in descriptive text to the eighth graders of junior high school students. 2) to explain the use of Jeopardy game for improving students’ vocabulary mastery in descriptive text. In order to achieve the objectives, the researcher used quasi-experimental research design. The participants of this research were the eighth graders of SMP N 5 Magelang and the sample comprised 29 students from class 8A as the experimental group and 29 students from class 8B as the control group. Before conducting the research, the writer held a try-out test to measure the validity and reliability of the test instrument. The writer used test and questionnaire as an instrument for collecting the data. The test consisted of pre-test and post-test. The former and latter was administered respectively before and after the treatment. There were four meetings in this research including pre-test, treatment, post-test and questionnaire. The result of this research shows that there are significant results after the treatment. It is proved by the increasing point of the experimental group’s pre-test and post-test. The student’s average point in the pre-test is 66.2 and in the post test is 83.4. The students’ average point improves by 17.2 points or it is 26%. The result was also obtained by the t-test calculation. From the t-test result, it shows that the tvalue of post-test is higher than the ttable (3.817 > 2.002). It can be concluded that there is significant result between the two means. The questionnaire analysis result also shows that all students are interested in Jeopardy game and Jeopardy can help them to remember the vocabulary easily. It is concluded that the implementation of Jeopardy game is useful and effective as a method to improve vocabulary mastery of the eighth grade students of SMP N 5 Magelang in descriptive text about animal.

Item Type: Thesis (Under Graduates)
Uncontrolled Keywords: descriptive text, Jeopardy game, vocabulary.
Subjects: L Education > Special Education > Language and literature education
P Language and Literature > PE English
P Language and Literature > PR English literature
Fakultas: Fakultas Bahasa dan Seni > Pendidikan Bahasa Inggris (S1)
Depositing User: Indah Tri Pujiati
Date Deposited: 19 Mar 2018 13:31
Last Modified: 19 Mar 2018 13:31
URI: http://lib.unnes.ac.id/id/eprint/30369

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