THE USE OF COOKING ACADEMY GAME TO ENRICH VOCATIONAL STUDENTS’ ENGLISH VOCABULARY (A Classroom Action Research at the Tenth Grade Students of SMK N 1 Mojosongo in the Academic Year of 2012/2013)
Jatmiko Puji Astuti , 2201409063 (2014) THE USE OF COOKING ACADEMY GAME TO ENRICH VOCATIONAL STUDENTS’ ENGLISH VOCABULARY (A Classroom Action Research at the Tenth Grade Students of SMK N 1 Mojosongo in the Academic Year of 2012/2013). Under Graduates thesis, Universitas Negeri Semarang.
Preview |
PDF
- Published Version
Download (7MB) | Preview |
Abstract
This is a classroom action research aiming at finding out to what extent Cooking Academy, a cooking simulation game created by Fugazo, Inc., enriches vocational students’ vocabulary dealing with cooking. I found that the students of Teknologi Pengolahan Hasil Pertanian (TPHP) or Technology of Processing Agriculture Produce class’ main problem in mastering and using English was vocabulary. Thus, I expected that Cooking Academy game might enrich their vocabulary. The participants of the research were 32 tenth graders majoring in TPHP of SMK N 1 Mojosongo in the academic year of 2012/2013. The method of collecting data in this research was mixed-method using qualitative data and supported by quantitative data. The participants were given materials dealing with vocabulary used in cooking activities. There was one cycle in this research which was conducted in six meetings of 7 x 45 minutes including pre-test, activity 1, activity 2, quiz 1, quiz 2, post-test, and questionnaire. The instruments used were field note, questionnaire, and tests including quizzes, pre-test and post-test. Quizzes were used to find out new vocabulary the students acquired. While pre-test and post-test were used to find out to what extent Cooking Academy game enriched the students’ vocabulary. According to the analyses, the pre-test mean was 42.30, while the posttest mean was 78.95. Between pre-test and post-test, they were given two quizzes, quiz 1 and 2 with the mean of 84.84 and 86.09 respectively. The students’ participation and attitude during the treatment showed that they appreciated the Cooking Academy game I used in the teaching and learning process. Based on the results, it could be concluded that there was an improvement of the students’ score at 86.6%. So, the Cooking Academy game enriched the vocational students’ vocabulary dealing with cooking.
Item Type: | Thesis (Under Graduates) |
---|---|
Uncontrolled Keywords: | Cooking Academy, enrich, vocational students, vocabulary |
Subjects: | L Education > LB Theory and practice of education > LB1603 Secondary Education. High schools P Language and Literature > PE English |
Fakultas: | Fakultas Bahasa dan Seni > Pendidikan Bahasa Inggris (S1) |
Depositing User: | Users 7 not found. |
Date Deposited: | 01 Apr 2015 14:29 |
Last Modified: | 25 Apr 2015 08:28 |
URI: | http://lib.unnes.ac.id/id/eprint/20150 |
Actions (login required)
View Item |